Author Topic: FusionFall: Retro Devblog 004  (Read 6684 times)

womayhem

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FusionFall: Retro Devblog 004
« on: September 05, 2016, 10:01:37 PM »
In case you missed it, we hosted a Retro-based livestream. You can watch that right here!


While we recommend you check out the full livestream, here’s a quick rundown of what was revealed and shown off during the livestream:

  • Monsters are mostly functional and all over the Future
  • The E-mail system is in place
  • Infected Zones are all set up
  • Scampers and Monkeys were shown off
  • The Time Machine is operational
  • The Slider Rails work as intended

These were some of the most recent and completed developments. On top of all that, we also revealed our plans for release and beta/early testing:

  • Closed Beta users are randomly selected, and will receive an email when selected.
  • The Closed Beta will last for about 3 days
  • Open Beta follows shortly after
  • Open Beta is accessible by all users
  • Something playable by the end of the year!

And to finish everything off, we took a quick look at an early version of the original game. This was just a fun detour, but if you’re interested, be sure to check out the livestream posted above. We’d like to do more livestreams and progress updates in the future, so stay tuned!

 

FusionFall is a registered trademark of the Turner Broadcasting System. FusionFall Universe, FusionFall Legacy, and FusionFall Retro are in no way affiliated with Turner Broadcasting or any of its subsidiaries. The FusionFall Universe team claims no rights to anything owned by Cartoon Network, Inc. whether it be shows, sounds, game assets, etc. We have no intentions to infringe upon the exclusive rights to the content belonging to Cartoon Network featured within our network of sites. FusionFall Legacy and FusionFall Retro are fan recreations intended for the preservation of the closed down MMO game, FusionFall.