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Messages - DominikWay

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FusionFall Retro Discussion / Re: Dud NPC Suggestions thread!
« on: February 01, 2020, 03:29:09 PM »
some duds that I would love to see in the game:

Talking Dog
Amoeba Boys
Ms. Kene with some of her students like Elmer Sglue, Mitch, Wes Goingon, Ciara, etc.
Robin Snyder

Lee Lee and Mee Mee

Billy & Mandy:

Numbuh Six
Delightful Children from Down the Lane (in case they are not used as NPC)
Tommy Gilligan
King Sandy

Fosters Home:
Imaginary Friends (i love the ideias some of you brought here about them)
Madame Foster

Johnny Bravo:
Johnny's mom

Camp Lazlo:
Patsy, Gretchen and Jane
Chip and Skip

Ed, Edd n Eddy:

Dr. Zalost
Ma Bagge
Le Quack
Black Puddle Queen
Cajun Fox

Ben 10
Zombozo and his gang (Frightwig, Acid Breath and Thumbskull)
Dr. Animo

FusionFall Retro Discussion / Re: Dud NPC Suggestions thread!
« on: February 01, 2020, 02:38:23 PM »
Ms Bellum has always been a very conspicuous absence in this game, and this might be the best way to fix that. They could put her behind a half open window in City Hall to keep in line with the "Just Off-screen" rule.

I disagree with this because they can make her face like in the episode 'The Powerpuff Girls Rule !!!' which shows Ms. Bellum's face with one eye closed and the other covered by her hair. Another option is to cover her eyes with sunglasses and leave only her mouth exposed or completely cover her face with something she holds in front of her face or even let her head stay in the middle of a tree or behind of some sculpture completely covering her face. There are ways to turn her into an NPC, they just have to think about how to do it

FusionFall Legacy Discussion / Re: Cutscenes
« on: January 28, 2020, 04:42:02 PM »
100% support for sure

FusionFall Retro Discussion / Re: SOME NANOS NEED TO BE IMPROVED
« on: January 17, 2020, 03:09:45 PM »
We're gonna stray away from changing the powers outright of the original 36 Nanos. With their setup, every single power is represented 3 times, with all 3 Nano types. We may be interested in changing some of the powers that don't really see use, but we'd like to keep everyone's powers intact. We'll also probably stick to the original designs for all the Nanos, as there's not really a need to change them outside a couple of touch ups here and there. We could iterate and iterate, but honestly I would see that as a bit of a waste of time.

Oh, so you are saying that you aren't going to change the powers to a separate power but might consider changing what the powers do?

That's exactly right, we don't really want to shake up the order they already established. It's also a bit of a pain to get new voice lines lol.

what good news. this will already improve the gameplay with some Nanos for better

FusionFall Retro Discussion / Re: SOME NANOS NEED TO BE IMPROVED
« on: January 16, 2020, 07:30:29 AM »
Most nanos just need the ability to blink. Thatís it really... blinking does a huge part in making things look alive.

i totally agree
Professor Utonium's Nano face is like the Nanos that were added later, completely without animation

I agree for the aesthetics aspect. Some nano designs need to be updated and given some animations. As Dtrix has stated, adding the ability for the nano to blink is a small yet noticeable improvement to the design of the nano. It allows it to appear much more alive. To add on, the aesthetics for the Coco nano needs to be improved, if not from scratch. The nano doesn't look too much like Coco and is more on the smaller size of nano sizes. Perhaps, they can slightly increase her size.

I've stated this before
- Demongo needs to have a leech ability.
- Samurai Jack's group jump needs to be named to Jump Good - they can substitute one of those voice lines from the show, he needs to have damage area minimum as he has the ability to solo entire mobs of villains at once.
- Ed needs a better power, some form of grinding, racing, or leveling up power

BOTH double d and ed need better powers, like Double D is a guide and I want him to be more relevant. Like honestly Double D is deserves justice overall as a guide, nano, npc, and one of the only intelligent characters to not be as involved as he should be. However I think the Devs notice this as his intellect becomes most useful in the runty misson when he brings up the comept of fuse being a hive mind. JUSTICE FOR DOUBLE D.

definitely some powers need to be improved, Double D is the worst nano for me, I never use it for anything

FusionFall Retro Discussion / Re: SOME NANOS NEED TO BE IMPROVED
« on: January 16, 2020, 07:18:19 AM »
I believe I see the issue and I offer a solution:

that would help

FusionFall Retro Discussion / Re: SOME NANOS NEED TO BE IMPROVED
« on: January 16, 2020, 07:17:50 AM »
This face scares me so bad. His face looks like a psychopath who will murder my whole family while I sleep

Oh my goodness, that definitely got me ;D. I needed a good laugh before bed lol.

haha you're welcome  ;D

FusionFall Retro Discussion / SOME NANOS NEED TO BE IMPROVED
« on: January 14, 2020, 07:11:12 PM »
Some original nanos need improvements in their animations, more precisely in their faces.
Some of them have no animation at all having just that scary face with frozen eyes staring at you like Professor Utonium's Nano:

This face scares me so bad. His face looks like a psychopath who will murder my whole family while I sleep

What other Nanos do you suggest to have face animations improvements? Or what other improvement do you think some Nanos should have?

FusionFall Retro Discussion / Re: Update on Legacy
« on: January 14, 2020, 05:46:08 PM »
Honestly now more than ever are things being worked on by the Legacy team. While I've personally kind of stepped away from Legacy for a while, they've been going really hard with backend programming stuff. I can't really say what's been done for now, but I can say that Funske and Zenpock intend to have the game fully featured by March or April of next year. From there, it will just be a case of populating items, the world, NPCs, etc.

Sorry it's still not a release date, but I figured I could chime in with where they're at while they continue to work in the dark. Hope that helps!

March/april of this year? O M G

FusionFall Retro Discussion / Re: Belladonna Jacket?
« on: January 12, 2020, 07:59:45 AM »
So the jacket is used to make the nano?


Woah, good eye! So is he even an alien yet, or was he cured?

maybe he was cured, i honestly don't know but for me that isn't a real fusion for sure

When I saw this Billboard I noticed that Fusion Will is not a real Fusion. If you look at Fusion Will's hand you may notice a line that may indicate that it is a costume someone is wearing to simulate that Fusions are friends and heroes are foes. To me this is Will's plan to manipulate the audience.

so many things a didn't even notice
thanks for that

FusionFall Retro Discussion / Re: HI HI PUFFY AMIYUMI
« on: January 10, 2020, 10:38:42 AM »
I'm REALLY hoping that this isnt just for promo art.

I mean, there was also posters of the kids from Class of 3000 and the news reporter from Ben 10, hopefully they're there as teasers!

i really hope they came in future updates

FusionFall Retro Discussion / Re: HI HI PUFFY AMIYUMI
« on: January 09, 2020, 11:22:02 PM »
I was hyped when I saw the moving billboard of them on top of the recording studio. Gotta have the whole nine yards. Kaz, Fusions, Nanos, NPC's. etc

omg when i saw that i froze and stared at that for a few minutes completely shocked

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FusionFall is a registered trademark of the Turner Broadcasting System. FusionFall Universe, FusionFall Legacy, and FusionFall Retro are in no way affiliated with Turner Broadcasting or any of its subsidiaries. The FusionFall Universe team claims no rights to anything owned by Cartoon Network, Inc. whether it be shows, sounds, game assets, etc. We have no intentions to infringe upon the exclusive rights to the content belonging to Cartoon Network featured within our network of sites. FusionFall Legacy and FusionFall Retro are fan recreations intended for the preservation of the closed down MMO game, FusionFall.