Author Topic: non show items  (Read 131 times)

Ribbles

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non show items
« on: February 01, 2019, 08:17:47 PM »
It's some thing commonly overlooked, mostly forgotten about, but is one of the most important, and coolest parts of the game. all the gear, monsters, and places NOT tied to a CN show. I would love to see more of the uniquely fusionfall items that we have. many of the items i'm talking about are around 6-15 level, like the planecasters, quartz hammers, wanderers gear sets, and many other things.

dusky

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Re: non show items
« Reply #1 on: February 09, 2019, 09:04:25 PM »
I really liked the Sci-Fi vibes that were commonly present. I watched Eureka Seven for the first time a bit back and the fashion in the show really reminded me of FusionFall. I do think there's been a good balance between show and non-show designs in the Calling All Designers! thread, so you're definitely not the only one who feels that way.

Poppleworks

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Re: non show items
« Reply #2 on: February 11, 2019, 07:19:40 AM »
I really liked the Sci-Fi vibes that were commonly present. I watched Eureka Seven for the first time a bit back and the fashion in the show really reminded me of FusionFall. I do think there's been a good balance between show and non-show designs in the Calling All Designers! thread, so you're definitely not the only one who feels that way.
Wow, you're not kidding about Eureka Seven. Looks like it served as some sort of inspiration for the clothing designers.

dusky

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Re: non show items
« Reply #3 on: February 14, 2019, 04:55:23 PM »
I really liked the Sci-Fi vibes that were commonly present. I watched Eureka Seven for the first time a bit back and the fashion in the show really reminded me of FusionFall. I do think there's been a good balance between show and non-show designs in the Calling All Designers! thread, so you're definitely not the only one who feels that way.
Wow, you're not kidding about Eureka Seven. Looks like it served as some sort of inspiration for the clothing designers.

Yeah, it was at peak popularity around the time the original game was probably being developed, so I actually wouldn't be overly surprised if it came up when doing the research for the general style. Hades, I'd recommend any of the devs give it a watch for inspo (and because it's a really good show).

 

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