Author Topic: FusionFall Retro Beta v2.6.1 Patch Notes  (Read 1950 times)


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FusionFall Retro Beta v2.6.1 Patch Notes
« on: March 15, 2019, 02:59:20 PM »
    FusionFall Retro Beta v2.6.1 Patch Notes

    Bug Fixes

    • If your group leaves you in your own instance, they will now be removed from your instance properly.
    • Monsters were reaching a bit higher than usual to attack players! Their vertical attack range has been made shorter.
    • Eduardo’s health bar would sometimes go left and off the screen! This has been fixed.
    • Mobs should do an even better job at staying in their places in fusion lairs. They won’t immediately start running as soon as they spawn.
    • A couple of items that were meant to drop from the Shipwrecker and Rage Roadkiller have been properly added to the correct drop table! Sorry about that!
    • While sitting, Nano animations used to be a little buggy. This has been fixed! No more spamming!


    FusionFall is a registered trademark of the Turner Broadcasting System. FusionFall Universe, FusionFall Legacy, and FusionFall Retro are in no way affiliated with Turner Broadcasting or any of its subsidiaries. The FusionFall Universe team claims no rights to anything owned by Cartoon Network, Inc. whether it be shows, sounds, game assets, etc. We have no intentions to infringe upon the exclusive rights to the content belonging to Cartoon Network featured within our network of sites. FusionFall Legacy and FusionFall Retro are fan recreations intended for the preservation of the closed down MMO game, FusionFall.