Author Topic: FusionFall Retro: Code Archives [Candy Corn Blunderbuss!]  (Read 3510 times)

Retron90

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Re: FusionFall Retro: Code Archives [Green Clockwork!]
« Reply #15 on: September 22, 2019, 06:01:39 PM »
UPDATE 2:

✺ Added Digital Clockwork Code to the archives.
✺ The Active Mission Cap code has expired and is no longer available.

Nari

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Re: FusionFall Retro: Code Archives [Green Clockwork!]
« Reply #16 on: October 19, 2019, 02:56:12 PM »
Digital Clockwork expired on 10/5/19

Retron90

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Re: FusionFall Retro: Code Archives [Green Clockwork!]
« Reply #17 on: October 19, 2019, 05:54:34 PM »
Digital Clockwork expired on 10/5/19
Thank you, I forgot to add this! I'll update this right away!

Retron90

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Re: FusionFall Retro: Code Archives [HALLOWEEN ITEMS!]
« Reply #18 on: October 23, 2019, 03:20:43 PM »
UPDATE 3:

✺ Added codes for (Special) DX Grim Hoverboard and the Jerk-O-Lantern Head.
✺ Made sections for Expired and Active codes.
✺ Changed Anniversary Hat and Digital Clockwork from Active to Expired.

Retron90

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Re: FusionFall Retro: Code Archives [BMO BACKPACK!]
« Reply #19 on: November 03, 2019, 10:29:44 PM »
UPDATE 4:

✺ Added code for BMO Backpack.
✺ Put GrimBoard into expired aswell as Halloween2019.

Sonic94

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Re: FusionFall Retro: Code Archives [BMO BACKPACK!]
« Reply #20 on: November 03, 2019, 11:55:23 PM »
Seeing as it's November, I think the ones that are still listed as active might need to be tested again.

Yujo_Jacy_Coyote

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Re: FusionFall Retro: Code Archives [BMO BACKPACK!]
« Reply #21 on: November 04, 2019, 12:00:52 AM »
Why does it state that the Grim Board and Jerk-O-Lantern Head expired on October 36th ;D?

Retron90

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Re: FusionFall Retro: Code Archives [BMO BACKPACK!]
« Reply #22 on: November 04, 2019, 12:04:11 AM »
Why does it state that the Grim Board and Jerk-O-Lantern Head expired on October 36th ;D?
I fixed that now. That was a typo that I forgot to fix when I moved them to the expired section.

Seeing as it's November, I think the ones that are still listed as active might need to be tested again.
I know, however, it always slips my mind since I usually play FusionFall now only to play on my two main characters and to record for my YouTube FFR Iron Man series, however, I'll try to update them soon.

Retron90

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Re: FusionFall Retro: Code Archives [BMO BACKPACK!]
« Reply #23 on: November 22, 2019, 06:05:07 PM »
Added Candy Corn Blunderbluss and Time Cop Cruiser DX!
« Last Edit: November 22, 2019, 06:45:08 PM by Retron90 »

secondndsebring

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Re: FusionFall Retro: Code Archives [Candy Corn Blunderbuss!]
« Reply #24 on: November 23, 2019, 03:29:57 AM »
Might want to edit the outatime code description as it says BMO backpack lol just a friendly suggestion  :)

 

FusionFall is a registered trademark of the Turner Broadcasting System. FusionFall Universe, FusionFall Legacy, and FusionFall Retro are in no way affiliated with Turner Broadcasting or any of its subsidiaries. The FusionFall Universe team claims no rights to anything owned by Cartoon Network, Inc. whether it be shows, sounds, game assets, etc. We have no intentions to infringe upon the exclusive rights to the content belonging to Cartoon Network featured within our network of sites. FusionFall Legacy and FusionFall Retro are fan recreations intended for the preservation of the closed down MMO game, FusionFall.