Author Topic: FusionFall: Retro Updates 11/23/2016  (Read 26872 times)


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FusionFall: Retro Updates 11/23/2016
« on: November 23, 2016, 05:15:16 PM »
After a bit of crunch time, we’re ready for a FusionFall Retro development update! As it stands right now, we’re currently in the final stages of FusionFall Retro. We still have to iron out a few bugs, but most importantly, we’re converting our whole server in order to support the infrastructure we intend on using for launch. We also have to build a couple of tools to ensure the Beta and eventually final release go as smoothly as possible. We thank you for your patience thus far. We’re almost over the hump!

To make up for the silence we’ve had recently we’re releasing two consecutive dev blogs on Friday. So stay tuned for those.

But before Retro’s release, we’ll be doing a quick beta test to ensure our servers can withstand extended player use. We’ll obviously need players to stress test the server. That’s where you guys come in! We’ll be randomly selecting users and inviting them via Email to help us do just that. As we find out what works through users participating in the quick beta, we’ll be fine tuning things, and gathering more and more help. As soon as we have the all clear, we’ll open Retro for everyone to enjoy!

Unlike the previous closed beta tests, this one will last a few days and randomly people will be selected and sent a key via email. All the previous users who had access will keep their access and will automatically be given keys. After this short closed beta period we will immediately launch into an open beta! We will have most (if not all) features readily available but expect there to be some minor issues. In addition, closed beta characters will all be deleted if necessary.

Our original plan when thinking about launching Retro was to use the traditional FusionFall webplayer. However, with most browsers moving towards the deprecation and removal of support for the plugin, we’ve opted for a custom built launcher designed to provide a quick and easy way to boot up both FusionFall Retro and FusionFall Legacy! A standalone client for both Retro and Legacy will yield much better performance and will allow us to provide updates.

Consider this your all-in-one stop for all things FusionFall Universe!

Here’s one of our final mock-ups for what we want the launcher to look like. It’s super quick and easy to use, and allows users to see the latest happenings and news for both Retro and Legacy. We wanted the launcher to fit in with our current Universe aesthetic but remain simple and modern. We think we’ve found a nice balance. You can look forward to using this launcher by this year’s end, as Retro’s release will coincide with the launcher’s release!


FusionFall is a registered trademark of the Turner Broadcasting System. FusionFall Universe, FusionFall Legacy, and FusionFall Retro are in no way affiliated with Turner Broadcasting or any of its subsidiaries. The FusionFall Universe team claims no rights to anything owned by Cartoon Network, Inc. whether it be shows, sounds, game assets, etc. We have no intentions to infringe upon the exclusive rights to the content belonging to Cartoon Network featured within our network of sites. FusionFall Legacy and FusionFall Retro are fan recreations intended for the preservation of the closed down MMO game, FusionFall.